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Thank you for posting this idea. If I understand correctly, you are basically suggesting that the cursor selection be extended with options that allow load objects to be selected and deleted. This needs a lot of thought as it could have significant ramifications in different parts of the program. Such as what happens if you have loads selected and then try to create a new view? can you select different types of load at the same time or are they separate selections, e.g. node, beam, plate, etc? If you have loads selected, what actions might be helpful other than deleted them? If you have some loads selected they may be applied to other objects deleting the selection may remove some members from some commands as they will remain on other objects, but if the load remains on no objects, the command will also be deleted. Is this what you are proposing?